![]() ![]() This bonus can stack up to a maximum of 540 Weapon and Spell Damage. ![]() This effect can occur once every 15 seconds and the heal scales off the higher of your Max Magicka or Stamina.ĥ items: When you kill a monster and gain Experience Points, gain 1 Weapon and Spell Damage for every 50 Experience Point the monster is worth for 30 seconds. While this effect is active your Critical Strikes heal you for 95 Health. This effect can occur every 15 seconds.ģ items: Adds 129 Weapon and Spell Damageĥ items: Increases your Bleed damaging attacks by 20%.ĥ items: While you have a drink buff active, your Max Stamina is increased by 2000 and Stamina Recovery by 133.ĥ items: When you deal Critical Damage, you increase your Weapon and Spell Damage by 450 for 10 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. While you are on your Secondary Weapon you gain Obsidian Stance, increasing your Healing Done and damage shields by 14%.īar Swapping will swap your Stance automatically.ĥ items: Reduces the cost of all of your abilities by 6%.ĥ items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. While on your Primary Weapon you gain Molten Stance, granting you Major Heroism, generating 3 Ultimate every 1.5 seconds. This effect can occur once every 5 seconds.ĥ items: Casting an Earthen Heart ability grants you a Rock Stance for 10 seconds. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds and the damage scales off your Max Health.ĥ items: Reduces the duration of immobilizations and snares applied to you by 50%. You can only trigger one explosion every 0.5 seconds.Īn enemy can only have one instance of Blight Seed at a time.Ĥ items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.ĥ items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5 meters by 60%, damages them for 349 Magic damage every 1 second, and heals you for 100% of the damage done. At 20 stacks, Blight Seed explodes, dealing 1565 Disease Damage to the target and nearby enemies, plus an additional 30% per enemy hit, up to 180%, scaling off the higher of your Weapon or Spell Damage. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.ĥ items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.ĥ items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.ĥ items: You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.ĥ items: Increases your Critical Damage and Healing by 8%. ![]() ![]() This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.ĥ items: Increase your Health Recovery by 2% of your sum total Physical Resistance and Spell Resistance, up to a maximum of 1320.ģ items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.ĥ items: Increases your damage done against monsters by 7%. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 478 Bleed Damage every 1 second. 2 items: Adds 129 Weapon and Spell DamageĤ items: Adds 129 Weapon and Spell Damageĥ items: When you deal critical damage with a Martial melee attack, summon a Lesser Aegis for 11 seconds. ![]()
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